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Use WebGL to develop high-quality, interactive 3D graphics applications that run natively in browsers.
Start programming 3D graphics applications for the web
Most graphics courses start with the very basics. In this course, we take a top-down approach, starting with very high-level scene-editing tools, before drilling down and creating applications with increasing levels of complexity.
What topics will you cover?
3D Scene creation using web-based tools
Visual appearance using WebGL
Introduction to Three.js
Textures, Controls and Materials
Apply advanced settings to a 3D scene
What will you achieve?
By the end of the course, you’ll be able to…
Describe basics of the 3D graphics
Explore how WebGL applications can be built in conjunction with standard web technologies
Develop an intermediate-level 3D scene
Apply an intermediate-level 3D scene on the web
Evaluate an intermediate-level 3D scene
Who is the course for?